Get a simple groove going using one of the other games like Circle Music or Run, Jump, Hit-the-Wall.

At any time one player can “fall.”  This means they completely change the groove by changing to a new key, tonality, tempo, or rhythm.

When they do this, everyone has to rush to “catch” them.  Don’t let them hit the floor.  You have to somehow save the situation by adapting to their new groove.

Falling is a game about trust.

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